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Factorio solar panel blueprint
Factorio solar panel blueprint








Otherwise we have some great starting tips for those who are just now getting to Factorio or, even better, a nuclear power ratio guide. We hope this guide was useful in getting you to better use the great power of the sun to get your factory up and running. Clearly, the more you approximate that number and ratio, the best efficiency you’re getting out of your solar panel setup. Your objective should not be to try and replicate that number to a T, the 0.84 that we indicated above is only the best ratio one could get. This means that, keeping in mind that an optimal ratio of accumulators to solar panels is approximately 0.84, something that approaches an ideal setup would be 21 accumulators to 25 solar panels.Ĭlearly, that is not an overall perfect number. What you want is try to approach a ratio of 0.8/0.9 in your blueprint design. Which is effectively what Nailfoot did below by disconnecting his solar from the main system.Once you reckon that is time to estabilish an efficient solar energy production as your main goal, then let us find out what is the best solar panel setup. As soon as the graph passed the 1-hr mark since steam engine removal, "Solaris" immediately popped.Ī much quicker way, had I realized earlier, would've been to go drop a few solar arrays somewhere with some radars (as Ledow suggested) for load, to create an independent electrical system with no "memory" of steam-supplied power. Had been almost a game hour since then, so just ran off and did some other stuff for a few minutes.

factorio solar panel blueprint

When I switched to the "1h" view in the electrical production window, it still reflected the MW that my steam engines had produced before I'd deleted them. My big troubleshooting mistake was only looking at the "5s" and "1m" graphs. What I didn't realize is that the 10 GJ/hr really means over a real-time hour (I'd erroneously thought it was just a rate). Problem took care of itself after an hour. Perhaps these are mutually exclusive on a single playthrough, and I disabled "Solaris" when I popped the earlier achievement? But seems like that would've grayed out "Solaris" in the ingame achievement list like others which become typically become unobtainable like No Spoon, etc. Earlier on, I stayed solely with steam through the first rocket, for "Steam All the Way" achievement. Only thing I can think of is that perhaps this achievment has to be done before "finishing" the game with a rocket launch? The description doesn't say such, and many other achievements don't have such a condition have popped quite a few after the first rocket.Īlso, I don't know where/how to view GJ/hr.so I don't know if I'm getting close or still miles away.Įdit: One other thing that occurred to me after first posting. I did use Debug mode a couple times just to show gridlines unpaused, but that was quite a while back, and have popped multiple achievements since then. Not Peacful Mode (Rail World with VB start area, if that matters.I can't imagine that it does). * Exited and restarted both the game and Steam itself, in case it was some sort of achievement recognition bug. * Removed all steam engines from the map Electrical system sees only the solar panels and accumulators. But those 8100 solar panels are operating at near-full capacity while charging the Accums in the morning surely this is enough to pop the achievement? * Once the Accums are charged, the load is quite low at only 270ish MW (not researching or rocket-building at the us the base isn't that big to begin with). So the Solar Panels are restoring ~22GJ during the day (which they do quite quickly). * During night, Accums are drawn down to roughly 10GJ before beginning to recharge in the morning. * 8100 Solar Panels generating up to 486 MW. "Solaris" (10 GJ/hour using solar panels), however, eludes me.

factorio solar panel blueprint

Whereas nuclear has a ton of calculations involved due to all of the fluid calculations and moving parts.

factorio solar panel blueprint

Factorio solar panel blueprint update#

So, I launched my rocket quite a while ago, using this factory to explore different aspects of the game and garner a few additional steam achievements. When you get to megabase stages, solar panels only count as one entity for update purposes, so youre able to get essentially free power per update.








Factorio solar panel blueprint